On May 17, 2005, at 9:48 AM, Joseph J. Strout wrote:
The docs speak only of geometry. Or is a picture still considered
geometry?
Yes, it is, and it's the most important sort of geometry -- a texture.
The main point of Object3D.Clone is to get the textures sent to the
video card only once even though you may be using them dozens of times
on dozens of objects. There may be some savings in sharing the actual
triangle list too, but even if so, that's paltry compared to the
texture data.
Ah! See I got hung up on the word "geometry" thinking it meant the
triangle data only. I'm glad I'm very glad I decided to use Clone then!
Thanks
--
Joseph Nastasi
Pyramid Design - a software development firm
http://www.pyramiddesign.us
Voice 609 601-0814 Fax 609 601-0815
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