realbasic-games
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Re: Alternate 3D

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Alternate 3D
From: Ben Lilburne <bnej at mac dot com>
Date: Thu, 19 May 2005 12:54:36 +1000
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <BEAF85CF dot 3199%acuipka at statrite dot com> <2D6D8A88-1E10-40A7-9A2F-95ED6783F6F5 at tinrocket dot com>
Yep, the performance of the language is fine, and the "power" of the language is the same, in total, as any other turing-complete programming language.

The 3D API in RealBasic could be improved significantly, in capability, rendering quality and performance - it's simply not used enough to justify that development by Real Software. There is no particular language feature that is needed for a 3D API which RB does not already have.

On 19/05/2005, at 12:30 PM, John Balestrieri wrote:
I strongly disagree.

John Balestrieri
<http://www.tinrocket.com/>

On May 17, 2005, at 2:28 PM, Adam Cuipka wrote:
All I was trying to say, originally, was that what REALBasic offers is
about as good as its going to get for 3D, unless you incorporate some
serious power into the language. At which point, the Beginner's All-purpose
accessibility of REALBasic diminishes.


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