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modeler...

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: modeler...
From: Stephen Tallent <stephen at tallent dot com>
Date: Tue, 24 May 2005 10:58:53 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com

Okay, so I am embarking on my first 3D game project and making slow but steady progress, but I will have plenty of questions for the list along the way. And here is the first...

My primary platform that I will be developing on is win32, and while own several modeling apps, of course none support 3DMF. Googling for days hasn't turned up any reasonable options for win32 tools for converting from any of the major formats to 3DMF. My only option currently appears to be to export from my win32 modeler and move it over to my ancient and slow mac to do the conversion and then move it back. Certainly not the end of the world or anything, but awfully tedious when you have a lot of little models to do and I bet it will take me awhile to get them right.

Anyone else using win32 as their primary dev platform? If so, how are you getting your models to 3DMF? Hopefully I am missing something embarrassingly obvious.

-stephen


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