Okay, so I am embarking on my first 3D game project and making slow
but steady progress, but I will have plenty of questions for the list
along the way. And here is the first...
My primary platform that I will be developing on is win32, and while
own several modeling apps, of course none support 3DMF. Googling for
days hasn't turned up any reasonable options for win32 tools for
converting from any of the major formats to 3DMF. My only option
currently appears to be to export from my win32 modeler and move it
over to my ancient and slow mac to do the conversion and then move it
back. Certainly not the end of the world or anything, but awfully
tedious when you have a lot of little models to do and I bet it will
take me awhile to get them right.
Anyone else using win32 as their primary dev platform? If so, how
are you getting your models to 3DMF? Hopefully I am missing
something embarrassingly obvious.
-stephen
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