Stephen, I have Carrera 4 Pro. I'd be willing to run one of your
models through so you can test drive the conversion to 3DMF before
plunking down $200+. E-mail me off-list.
cheers
--
Philip Regan
http://homepage.mac.com/pregan
On 24 May 2005, at 14:43, Seth Willits wrote:
On May 24, 2005, at 11:36 AM, Frank Condello wrote:
3DMF Optimizer works well enough in classic, but it's the
pre-processing that's the main problem. You have to reverse all the
triangle normals (or else they'll be inside-out) then disconnect all
the triangles so you've got 3 unique vertices per triangle (this fixes
UV mapping issues). Now you can export as 3DMF and use 3DMF optimizer
to re-connect the triangles, and replace any textures too, 'cause C4D
usually messes those up as well. I wrote a COFFEE script to automate
this if anyone wants it...
Yikes.
Seth Willits
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Freak Software - http://www.freaksw.com/
ResExcellence - http://www.resexcellence.com/realbasic/
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