| To: | REALbasic Games <realbasic-games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: Quesa 1.7 |
| From: | "Joseph J. Strout" <joe at realsoftware dot com> |
| Date: | Wed, 22 Jun 2005 11:48:33 -0500 |
| Delivered-to: | realbasic-games at lists dot realsoftware dot com |
| References: | <BEDE637E dot DC38%larsjensen at rcn dot com> <615517468c1c6a2482dcf591d7a175a9 at mindspring dot com> <a0620070cbedf3c18c53d at [10 dot 10 dot 13 dot 4]> <4EE6A9D6-2B9E-4ACB-89D6-ADDADDC93184 at miensoftware dot com> |
At 9:25 AM -0700 6/22/05, Lo Saeteurn wrote: Well the slow down is happening in my tests in the RB3DSpace.Update method which doesn't necessarily do only the rendering, but may also compute some bounding volumes I recall? Only for ones attached to the Object3D (via the Object3D.bounds property). And Renegades doesn't use that property, for that reason. Best, - Joe -- Joe Strout REAL Software, Inc. Vote for REALbasic (twice!) in the LinuxWorld Reader's Choice Awards: http://linux.sys-con.com/general/readerschoice.htm _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> |
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