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Re: Quesa 1.7

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Quesa 1.7
From: "Joseph J. Strout" <joe at realsoftware dot com>
Date: Wed, 22 Jun 2005 11:48:33 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <BEDE637E dot DC38%larsjensen at rcn dot com> <615517468c1c6a2482dcf591d7a175a9 at mindspring dot com> <a0620070cbedf3c18c53d at [10 dot 10 dot 13 dot 4]> <4EE6A9D6-2B9E-4ACB-89D6-ADDADDC93184 at miensoftware dot com>
At 9:25 AM -0700 6/22/05, Lo Saeteurn wrote:

Well the slow down is happening in my tests in the RB3DSpace.Update method which doesn't necessarily do only the rendering, but may also compute some bounding volumes I recall?

Only for ones attached to the Object3D (via the Object3D.bounds property). And Renegades doesn't use that property, for that reason.

Best,
- Joe

--
Joe Strout                          REAL Software, Inc.

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