Well, Windows support is done (the next release just needs to be
finished and rolled out) and I'm sure Linux is not a problem too --
but is Linux really that important for the game market? I'm not
putting it down -- I'm just not familiar with it all that much. I'd
be curious to hear feedback from users on this list on the important
of Linux support for a 2d OpenGL API (as well as a 3d API, which I'm
working on at the moment too)
John
On Jun 26, 2005, at 12:44 PM, Troy Rollins wrote:
Ultimately, I'd like to go to SuperSpriteSurface for all this
stuff... need at least Windows support, and maybe even Linux yet.
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