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Re: Quesa 1.7

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Quesa 1.7
From: "Joseph J. Strout" <joe at realsoftware dot com>
Date: Mon, 27 Jun 2005 13:02:44 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <BEDE637E dot DC38%larsjensen at rcn dot com> <615517468c1c6a2482dcf591d7a175a9 at mindspring dot com> <a0620070cbedf3c18c53d at [10 dot 10 dot 13 dot 4]> <1D92F0E6-2CDB-4C10-981F-D42BED628EF3 at miensoftware dot com> <a06200708bee0875d8c41 at [10 dot 10 dot 13 dot 4]> <9D5EF733-24AF-4EDF-AE62-01B95D2D0925 at miensoftware dot com> <a06200702bee5b01dc875 at [10 dot 10 dot 13 dot 4]> <8CF47161-D092-4242-80E0-05C34E00E374 at miensoftware dot com> <a0620072ebee5d924665a at [10 dot 10 dot 13 dot 4]> <D14C76BB-42B9-459B-AB68-A5C0E3545184 at miensoftware dot com>
At 10:09 AM -0700 6/27/05, Lo Saeteurn wrote:

That sounds like the best avenue to pursue. I can't think of any reason why RebuildObject3D should be called for a NavNode in the game, and if it is, then at the very least, we're doing more work than we need to be. Perhaps fixing this will render the Quesa change (whatever it is) irrelevant.

Well that still does not solve the issue of creating new objects. In a game, all the objects needed to be loaded would be loaded in the beginning so the wireframe workaround would fix it, but for apps that loads in new objects during the use of the program may suffer.

You're making assumptions here about what the problem is. I don't think we have enough evidence to say that.

I hope this is something that the Quesa developers already knows about. Anyone posted this issue to the Quesa team yet?

No. So far, as far as I know, it's only been reproduced in Renegades; the Quesa test apps (and several other RB apps people have discussed here) show 1.7 being substantially *faster* than 1.6d20, not slower. So, since we already have evidence for a Renegades bug, I say let's track that down first before we go assuming something is wrong with Quesa.

Best,
- Joe

--
Joe Strout                          REAL Software, Inc.

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