I think I misunderstood what you said the first time I read it.
I think this is exactly what I'm doing (or want to do). I currently
have all the trimeshes stored locally in memoryblocks. All the
keyframes are shared between clones and I'm trying to keep just one
set of triangle indices and texture UVs for all the clones. What do
you recommend is the best way to share everything except the trimeshes?
You can of course share one set of keyframes between all clones,
and if you want to refine it further you really only need one set
of triangle indices and texture UVs for the whole lot as well. That
would probably require you build the your trimeshes from scratch
and/or grab and keep that data locally in memoryblocks.
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