| To: | <realbasic-games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: 'Physics for Game Developers' by David M. Bourg |
| From: | "Martin Dillon" <martin dot dillon at optusnet dot com dot au> |
| Date: | Tue, 26 Jul 2005 08:58:17 +1000 |
| Delivered-to: | realbasic-games at lists dot realsoftware dot com |
| References: | <20050725170032 dot 3A081BD66D2 at lists dot realsoftware dot com> |
> Subject: 'Physics for Game Developers' by David M. Bourg > Has anyone converted any of the code and examples in this book into > RB code and projects? > Joe strout has replicated the 'cloth flag flapping in the wind' example from Ch. 17 of this book, and describes the project in REALbasic Developer Vol 2.1 (Aug/Sep 2003) p.13-20. The simulation looks fantastic. RB code and a brief excerpt from the article are available from the RBD archives at http://www.rbdeveloper.com/browse/2.1/2110/ Martin _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> |
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