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Re: line segment/triangle intersection in 3D

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: line segment/triangle intersection in 3D
From: Lars Jensen <larsjensen at rcn dot com>
Date: Thu, 18 Aug 2005 19:57:14 -0400
Delivered-to: realbasic-games at lists dot realsoftware dot com
> Has anyone written a RB line segment / triangle intersection
> detection test? If so, could I use it?

http://www.rbdeveloper.com/browse/3.4/3415/

"Polygon Hit Testing: Is a point inside a polygon?"

Do the test for each endpoint, and if one is in and the other is out, they
intersect.

lj
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