realbasic-games
[Top] [All Lists]

Re: Doing your own vertex lighting (Was: OBJ and 3DS support for vertex

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Doing your own vertex lighting (Was: OBJ and 3DS support for vertex colors)
From: Frank Condello <developer at chaoticbox dot com>
Date: Sun, 21 Aug 2005 02:44:11 -0400
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <8DF2BB08-78E5-4A06-B484-895B5868CC47 at miensoftware dot com> <98D5C6A8-4D28-4AAC-9D45-664AA46DD36E at chaoticbox dot com> <D962D06D-00DB-4899-A24F-5553090F959B at miensoftware dot com> <CAE9040D-2C53-47E2-81EC-3B54FA9F6C50 at chaoticbox dot com> <C67E7CE8-E64B-4C39-A825-14CD0A88C271 at miensoftware dot com> <75099C14-B525-45F5-B96A-6FF18C435514 at chaoticbox dot com> <D1B36A2F-97EE-4B71-BC3B-BD3A5548541A at miensoftware dot com> <049C1457-8F68-4A08-A591-E874CF0EC7B7 at chaoticbox dot com> <034341D7-ECC5-4072-8B76-7E9F1DC660DD at miensoftware dot com> <668F9E8B-AD29-4B01-B08E-67F41622722E at miensoftware dot com> <C9ED2AF5-4F2C-4D9C-BC0C-D19340F96E96 at chaoticbox dot com> <58EAA4E1-3CA9-492C-960C-ABC9888DF34E at miensoftware dot com> <A51DFE3F-D7EF-4FF3-B43C-DA2A5E1AD865 at chaoticbox dot com> <CB1CD931-F2E6-4D3F-B2C8-7E67FCD20151 at miensoftware dot com>
I've seen it done in Renegade successfully. Even shifting it by a visible margin (from side view) seems to do the trick. The problem may arise when using a lot of these overlays. I have noticed the Z- fighting errors from a high angle and far distance, but having a near visible margin seems to eliminate it.

Well that's the problem - it's an illusion that can easily break. You can get away with this sort of thing in specific situations but auto- generating the same effect for an entire map will be extremely difficult (and again, once Quesa starts sorting those surfaces you'll see major slowdowns).

Since Quesa is open source, isn't there a way to force multiple passes?

It's certainly possible, but doing it right would require quite a bit of work and API extensions. I suppose this could be "hacked" on, but even then you really gotta know your way around the renderer, which can get convoluted at times.

Frank.
–––––––––––––––––––––––––––––––––
Open Source RB Goodies and Shareware
<http://developer.chaoticbox.com/>
<http://www.chaoticbox.com/>
–––––––––––––––––––––––––––––––––

_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>

Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>

<Prev in Thread] Current Thread [Next in Thread>