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Re: Transforming Vertices and Normals (Was: Doing your own vertex lighti

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Transforming Vertices and Normals (Was: Doing your own vertex lighting)
From: "Joseph J. Strout" <joe at realsoftware dot com>
Date: Mon, 22 Aug 2005 17:11:59 -0600
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <8DF2BB08-78E5-4A06-B484-895B5868CC47 at miensoftware dot com> <98D5C6A8-4D28-4AAC-9D45-664AA46DD36E at chaoticbox dot com> <D962D06D-00DB-4899-A24F-5553090F959B at miensoftware dot com> <CAE9040D-2C53-47E2-81EC-3B54FA9F6C50 at chaoticbox dot com> <C67E7CE8-E64B-4C39-A825-14CD0A88C271 at miensoftware dot com> <75099C14-B525-45F5-B96A-6FF18C435514 at chaoticbox dot com> <D1B36A2F-97EE-4B71-BC3B-BD3A5548541A at miensoftware dot com> <049C1457-8F68-4A08-A591-E874CF0EC7B7 at chaoticbox dot com> <034341D7-ECC5-4072-8B76-7E9F1DC660DD at miensoftware dot com> <668F9E8B-AD29-4B01-B08E-67F41622722E at miensoftware dot com> <C9ED2AF5-4F2C-4D9C-BC0C-D19340F96E96 at chaoticbox dot com> <58EAA4E1-3CA9-492C-960C-ABC9888DF34E at miensoftware dot com> <A51DFE3F-D7EF-4FF3-B43C-DA2A5E1AD865 at chaoticbox dot com> <0A9E1806-F631-4B64-A6D6-C0268979E08A at miensoftware dot com> <36E1027E-0630-4093-9E50-D7F82675C785 at chaoticbox dot com> <9A42BE7A-DC76-4F7F-8C9B-3B51DFAE9BDB at miensoftware dot com> <a06200723bf2ff9c6bb9a at [10 dot 0 dot 1 dot 2]> <1F200B7F-76BE-4781-B775-0B7B03178A14 at miensoftware dot com>
At 3:35 PM -0700 8/22/05, Lo Saeteurn wrote:

Oh yeah forgot about that. That would be much simpler since the vertex themselves are part of that object.

Does scaling apply as well?

Yes.

Best,
- Joe

--
Joe Strout                          REAL Software, Inc.

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