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Collision-Detection in SuperSpriteSurface

To: REALbasic Games <REALbasic-Games at lists dot realsoftware dot com>
Subject: Collision-Detection in SuperSpriteSurface
From: Nils Raschke <n4d2r at gmx dot de>
Date: Fri, 26 Aug 2005 13:11:14 +0200
Cc:
Delivered-to: REALbasic-Games at lists dot realsoftware dot com
Hi all,

I'm experiencing some problems with SuperSpriteSurface an its collision-detection.

1) If a bound is very large and the image of a supersprite is very small collisions are only detected in a much smaller area inside the bound.

2) If I append a supersprite to a superspritegroup only the superspritegroup has collision detection, the appended supersprite is not detected...

I want to know if these are known problems or if there are any workarounds.

Greetings,
Nils
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