Hi all,
I'm experiencing some problems with SuperSpriteSurface an its
collision-detection.
1) If a bound is very large and the image of a supersprite is very
small collisions are only detected in a much smaller area inside the
bound.
2) If I append a supersprite to a superspritegroup only the
superspritegroup has collision detection, the appended supersprite is
not detected...
I want to know if these are known problems or if there are any
workarounds.
Greetings,
Nils
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