> I'm trying to make a 3D ball moving into a space where a tile terrain is.
You need to say a little more about what you want. Do you want the ball to
appear to roll, with a texture that you can see, like a soccer ball rolling
along the ground? Or do you want to just move it, like a featureless orb
that you can't tell what its orientation is?
Also, do you want the camera to follow "behind" the ball, so that the camera
is always directly opposite to the ball's direction of motion (and is
therfore pointing at whatever the ball is moving towards)? Or do you want it
to stay oriented in one direction with respect to the background, so that it
keeps pace with the ball, but always points towar the same distant spot?
lj
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>
|