I want the ball to roll while moving, like the soccer ball and the
camera must always be behind the ball
Il giorno 20/set/05, alle ore 21:42, Lars Jensen ha scritto:
I'm trying to make a 3D ball moving into a space where a tile
terrain is.
You need to say a little more about what you want. Do you want the
ball to
appear to roll, with a texture that you can see, like a soccer ball
rolling
along the ground? Or do you want to just move it, like a
featureless orb
that you can't tell what its orientation is?
Also, do you want the camera to follow "behind" the ball, so that
the camera
is always directly opposite to the ball's direction of motion (and is
therfore pointing at whatever the ball is moving towards)? Or do
you want it
to stay oriented in one direction with respect to the background,
so that it
keeps pace with the ball, but always points towar the same distant
spot?
lj
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