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Drawing Rotated Image

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Drawing Rotated Image
From: Andrew Krebs <andykr at gmail dot com>
Date: Tue, 20 Sep 2005 21:33:39 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
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I use the rotation property of the Object2D class to rotate some
pictures.  From there, I draw them onto a canvas.  Whenever they are
drawn, they are sliced off.  The amount sliced off changes based on
the degree of rotation.  Is there some magic way to draw them on the
canvas so that they don't get chopped off?  I would like them as close
to the corner (0,0) as possible so drawing them in the middle of the
canvas would not work.  The images are rectangular in nature and have
varying sizes.

Thanks.

--
andykr at gmail dot com
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