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Re: Drawing Rotated Image

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Drawing Rotated Image
From: "Joseph J. Strout" <joe at realsoftware dot com>
Date: Tue, 20 Sep 2005 20:54:07 -0600
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <496bf51a05092019337180466a at mail dot gmail dot com>
At 9:33 PM -0500 9/20/05, Andrew Krebs wrote:

I use the rotation property of the Object2D class to rotate some
pictures.  From there, I draw them onto a canvas.  Whenever they are
drawn, they are sliced off.  The amount sliced off changes based on
the degree of rotation.

Hmm, they shouldn't be sliced off at all (assuming they still fit within the canvas). Can you provide a code snippet that demonstrates this? Be sure to mention what platform you're testing on, too.

Thanks,
- Joe

--
Joe Strout                          REAL Software, Inc.

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