| To: | REALbasic Games <realbasic-games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: Bug? LineSegmentIntersection |
| From: | Lo Saeteurn <realbasic at miensoftware dot com> |
| Date: | Wed, 21 Sep 2005 10:40:29 -0700 |
| Delivered-to: | realbasic-games at lists dot realsoftware dot com |
| References: | <A62133C5-26E7-4F77-85C7-3CBD6D5AC3CA at miensoftware dot com> <a06200716bf573a7915d2 at [10 dot 0 dot 1 dot 4]> <DA804B0A-B054-436E-8DBD-B29A2DC27CBC at miensoftware dot com> <a06200719bf5744806f46 at [10 dot 0 dot 1 dot 4]> |
Yes that is possible, but I would need to create something that
allows me to visibly see if there's a problem with the internal method.
I'll see if I can do that within the next couple of days. Then you can make that into a simple test of LinSegmentIntersection. _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> |
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