| To: | REALbasic Games <realbasic-games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: Bug? LineSegmentIntersection |
| From: | "Joseph J. Strout" <joe at realsoftware dot com> |
| Date: | Wed, 21 Sep 2005 11:42:59 -0600 |
| Delivered-to: | realbasic-games at lists dot realsoftware dot com |
| References: | <A62133C5-26E7-4F77-85C7-3CBD6D5AC3CA at miensoftware dot com> <a06200716bf573a7915d2 at [10 dot 0 dot 1 dot 4]> <DA804B0A-B054-436E-8DBD-B29A2DC27CBC at miensoftware dot com> <a06200719bf5744806f46 at [10 dot 0 dot 1 dot 4]> <ABF47994-0E01-43B8-AECF-C5220AB9336F at miensoftware dot com> |
At 10:34 AM -0700 9/21/05, Lo Saeteurn wrote: Yes, I've done that, and all the objects seem to have valid bounds. So please make a snippet that tests with those values so we can all see LineSegmentIntersection failing. Thanks, - Joe -- Joe Strout REAL Software, Inc. Vote for REALbasic (twice!) in the LinuxWorld Reader's Choice Awards: http://linux.sys-con.com/general/readerschoice.htm _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> |
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