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[ANN] Game Input Displayname Project

To: realbasic-games at lists dot realsoftware dot com
Subject: [ANN] Game Input Displayname Project
From: Sam Rowlands <sam at scriptsoftware dot com>
Date: Fri, 23 Sep 2005 14:22:14 +0100
Delivered-to: realbasic-games at lists dot realsoftware dot com
I am still playing with Game Input Devices and having fun while I am at it. I quickly realized however that it is very frustrating when a game says to press 'button #3' and I have to think which button is #3? I realized what would be more helpful is if it gave me a more descriptive name, now I don't know if other game controllers do this or not but anyway I deciced to write a simple module which you can add to your project and when you want to display a button's name to the user you can the device.DisplayName or Element.DisplayName and if the module knows this device it will return a more understandable name for the button.

I will try to get my hands on as many game controllers as I possibly can (within reason), but I was hoping that if any other game developers have game controllers they could add in their game controller and we could expand this module. This module is totally free as I would like to see it expanded to cover as many game controllers as possible.

You can download it from

http://homepage.mac.com/rowlands/gameinputdisplayname.zip

If you add your game controller to the module then please send me the updated code so that I can then update anyone else who might like to use it.

Mahalo & Aloha,

Sam Rowlands

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