| To: | REALbasic Games <realbasic-games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: 3D Ball |
| From: | "Joseph J. Strout" <joe at realsoftware dot com> |
| Date: | Thu, 29 Sep 2005 13:12:33 -0600 |
| Delivered-to: | realbasic-games at lists dot realsoftware dot com |
| References: | <BF5DEAC8 dot F0E4%larsjensen at rcn dot com> <B948991C-9A3E-4B36-84BD-7C8C9BBA4BBB at nosrelo dot it> |
At 7:33 PM +0200 9/29/05, Niccolo Zapponi wrote: I almost finished my program, and I figured out that if I use more than 70 objects in my Rb3DSpace, it goes slowly.Is it normal or I can do something for it? That's not normal; 70 is a very small number. What are you doing with them? Does it still go slowly if you remove the Rb3DSpace.Update call, as I might expect? Best, - Joe -- Joe Strout REAL Software, Inc. Vote for REALbasic (twice!) in the LinuxWorld Reader's Choice Awards: http://linux.sys-con.com/general/readerschoice.htm _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> |
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