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Re: [ANN] Zombies 1.0b1 (Mac)

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: [ANN] Zombies 1.0b1 (Mac)
From: Troy Rollins <troy at rpsystems dot net>
Date: Fri, 30 Sep 2005 23:15:56 -0400
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <a06200701bf63967b90db at [10 dot 0 dot 1 dot 4]>

On Sep 30, 2005, at 9:34 PM, Joseph J. Strout wrote:

My hope is that we'll get all this wrapped up in the next week or so and post a public release -- in October, the perfect time to have undead hordes marauding on your monitor!

Awesome. I really like the game design.

It is also great to be able to look at the source in RB... many great ideas to be garnered. Thanks for that. A lot!

Now... should I be able to just load it up and compile? Because I run in to compile errors (which I haven't tried to debug yet.) They are not quesa errors, but some part of the game logic related to loading resources I think ("this item conflict with an item with the same name", thrown by the getSprite method.)

I can't wait to show this to my kids (with the violence level decreased. ;-) Great for Halloween. They'll love it.


--
Troy
RPSystems, Ltd.
http://www.rpsystems.net

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