On Sep 30, 2005, at 9:34 PM, Joseph J. Strout wrote:
My hope is that we'll get all this wrapped up in the next week or so
and post a public release -- in October, the perfect time to have
undead hordes marauding on your monitor!
Awesome. I really like the game design.
It is also great to be able to look at the source in RB... many great
ideas to be garnered. Thanks for that. A lot!
Now... should I be able to just load it up and compile? Because I run
in to compile errors (which I haven't tried to debug yet.) They are not
quesa errors, but some part of the game logic related to loading
resources I think ("this item conflict with an item with the same
name", thrown by the getSprite method.)
I can't wait to show this to my kids (with the violence level
decreased. ;-) Great for Halloween. They'll love it.
--
Troy
RPSystems, Ltd.
http://www.rpsystems.net
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>
|