On Oct 1, 2005, at 11:02 AM, Sam Rowlands wrote:
This is great, it took my a while to figure out how the game works.
Perhaps you could have something that says you need to let the Zombies
take a turn when the user runs out of moves and is pressing all the
keys not understanding why his character doesn't move! I had to look
at the documentation, which is not something I normally do when trying
video games. If I cannot understand it I normally get rid of it and
move on, I do wonder if I am the only person like this?
Zombies is really a board game than a video game and thus doesn't fit
in the mold of more established genres such as FPS or RPG. With board
games I feel it necessary to read the instructions before playing,
which is why there's a manual included.
Including the source code is amazing too especially as I have just
started to get into video games so I am sure there are tricks in here
from the gurus :-)
Dig in and have at it!
==
Jeff Quan
jquan at mindspring dot com
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