realbasic-games
[Top] [All Lists]

Algorithm

To: REALbasic Games <REALbasic-Games at lists dot realsoftware dot com>
Subject: Algorithm
From: Joseph Nastasi <joe at pyramiddesign dot us>
Date: Tue, 4 Oct 2005 07:36:31 -0400
Cc:
Delivered-to: REALbasic-Games at lists dot realsoftware dot com
Hi all,

If I build a trimesh of random size, is there an algorithm that will help me define the triangle points for Trimesh.Triangles.SetABC? I've been trying to find a method that is universal as I can never know what the size will be. Basically, I'm building a simple image to height map tool.

Appreciate any thoughts, pointers, etc.
Thanks!
Joe
--
Joseph Nastasi
Pyramid Design - a software development firm
http://www.pyramiddesign.us
Voice 609 601-0814      Fax 609 601-0815
Products:
A-OK! Spacecraft Simulation System - http://aok.pyramiddesign.us
A-OK! The Wings of Mercury
FTP Suite for REALbasic - http://ftpsuite.pyramiddesign.us
Proud Sponsors of REALbasic Olympics 2005



_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>

Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>

<Prev in Thread] Current Thread [Next in Thread>