Hi -
I thought I would give my side scroller another
try. However this time I thought I would
use the SpriteSurface Collision.
Right now, I have one strip of sprites that is part of
the ground, which the character can collide with.
Also I have some other sprites like, platforms and "steps"
that the character can collide with as well.
Now I don't know what to do. If the character is on the ground he
will always be colliding with a sprite unless he jumps.
So then what do I do if he is walking a long and collides with a
wall or some object that he needs to stop ?
Since I haven't done anything with spritesurface in a while I'm
lost.
Thanks
Eric
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