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Re: Sprites Colliding

To: Realbasic - Games <REALbasic-Games at lists dot realsoftware dot com>
Subject: Re: Sprites Colliding
From: Eric Richards <erockus at earthlink dot net>
Date: Fri, 07 Oct 2005 19:13:31 -0500
Cc:
Delivered-to: REALbasic-Games at lists dot realsoftware dot com

>No, I don't think it is. Collisions are a good way to detect when two sprites hit each other, but not a >great way to approach interactions with the ground.

Ahh.... well, I guess its back to calculations then...

I think there is just somethings I don't get or understand.

>Yes. But keep at it, step through the code, work out examples on paper, and eventually you'll get it.

Maybe.

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