I am completely new to making video games entirely, and I'm thinking
about doing some work with it.
Is there a basic layout for games in RB? I'm guessing that a basic
language in general wouldn't be fast enough for video games, so you
would need something designed for video processing. So, would you
write the interface in RB and nest the video engine inside for the
graphics? How would the two talk to each other? Would the video
engine behave like a normal control in RB?
Andrew Keller
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