RB3D Utility 1.0a4
New in this release:
- New Shader settings: Lambert & Phong
- Batch convert options: group by material & texture
- Fixed bug with keys triggering the walk thru when window is not in
front
This is a great tool for optimizing your models for RB3D/Quesa,
importing and exporting with material and texture support, and simple
modifications. It is a special build of 3DMF workshop with plenty of
new features.
Suggestions or comments are much appreciated!
Download (source and build):
http://www.miensoftware.com/files/rb3dutility.zip
Format Support:
- 3DMF Importer/Exporter
- Wavefront Object and Material Importer/Exporter
- 3DS Importer/Exporter
- Export Textures
Tools:
- Batch conversion with advanced options (rotate, scale, etc.)
- Walk through using the a,s,w,d, and arrow keys
Objects/Meshes:
- Multiple object selection with point and click selection
- Combine objects by selection, material, texture
- Break objects apart
- Delete objects
- Generate normals on individual objects
- UV scale and translation
- Change face winding, set NULL shading and backface culling on
individual meshes
- Save selection to 3DMF
There are no documentations or anything unique to RB3D Utility.
Everything is from 3DMF Workshop. You may change anything you feel.
If you do anything major, please let me know so I can add it.
Enjoy!
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