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Simplest way to get 3D on Mac, Win, Linux?

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Simplest way to get 3D on Mac, Win, Linux?
From: Michael Diehr <md03 at xochi dot com>
Date: Sun, 6 Nov 2005 15:58:06 -0800
Delivered-to: realbasic-games at lists dot realsoftware dot com
Hi All,
I'm curious if anyone has opinions about the "best" way to build a 3D application for Mac, Windows, and Linux. Specifically, I'm interested in a single-file drag & drop installation, or the closest thing to it (i.e. I'd like to avoid using a formal Installer program if possible, and I don't want to get into "DLL Hell" or worry about versioning problems with the libraries ). My target would be OS X (10.3 or later) and XP (SP2 or later). I don't know enough about Linux(es) to know what the relevant version / issues are there.

I'm agnostic about using Quesa vs. OpenGL declares, though I'd like to pick one and standardize it across all three platforms.

Anyone tackled this problem? _______________________________________________
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