On 6-Nov-05, at 7:41 PM, Brian Rathbone wrote:
I'm agnostic about using Quesa vs. OpenGL declares, though I'd
like to pick one and standardize it across all three platforms.
Anyone tackled this problem?
I have not attempted this, but I recall seeing threads that mention
Quesa being Mac/Windows only. No Linux support (yet?).
Rb3D works on Linux but you can't use Quesa declares on Linux since
the library is statically linked in the executable.
Frank.
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