>Quesa model viewer is in the same folder as your app? If >not, does it have
>the QuesaLib within the same folder? You >either need it in the same folder as
>the app or in some >folder (I can't remember) in the Library folder.
Its in /Library/CFMSupport as it should be.
>An unexpected NIL usually means Quesa/Quickdraw is not
>loaded properly. At least that's always been the case for
>me. I end up spending hours figuring out what is wrong with
>my code only to find that I forgot to include the QuesaLib in
>the same folder. This has happened to me multiples times.
>It may or may not be the problem in your case.
Nah. I know Quesa is working. The problem lies elsewhere. I can create a new
instance of a material class, but can't do anything with the texture property
of it (its always nil no matter what monkeying I try.)
Also, the examples don't demonstrate making a material, so I've exhausted all
the obvious things to attempt.
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