At 11:11 AM -0500 11/17/05, dl1021 at optonline dot net wrote:
Under what circumstances would texture always be nil, Joe?
None that I can think of.
Quesa Model Viewer works, so I know I'm ok in that respect. I'm
running Quesa 1.7, if that's relavant.
As Lo pointed out, Quesa Model Viewer isn't a very good test. Can
your *own* REALbasic code load and display textured models? (If you
haven't gotten that far in your own efforts, I suggest you do so
before mucking about trying to create objects dynamically.)
Does the Trimesh Explorer example use the r3 features, or declares?
Where can I download it?
It uses the R3 features, and should be among the example downloads.
<http://www.realsoftware.com/download/mac/>
Best,
- Joe
--
Joe Strout REAL Software, Inc.
Vote for REALbasic (twice!) in the LinuxWorld Reader's Choice Awards:
http://linux.sys-con.com/general/readerschoice.htm
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