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Re: How do I assign a texture to a material in RB3D?

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: How do I assign a texture to a material in RB3D?
From: Daniel Lurie <dl1021 at optonline dot net>
Date: Thu, 17 Nov 2005 18:43:09 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <e0fc9cea12bd8 dot 437c6569 at optonline dot net> <a06200710bfa26178b8ce at [10 dot 0 dot 1 dot 4]> <437D0C39 dot 4070706 at optonline dot net> <a06200725bfa2beb59446 at [10 dot 0 dot 1 dot 4]>
Joseph J. Strout wrote:
At 6:03 PM -0500 11/17/05, Daniel Lurie wrote:

Hm. Its not in there. The examples folder is dated 6/05 so that predates r3 by a bit. Is it available elsewhere?

I'll look into what's going on with that. Meanwhile, I'll send it to you myself (and if anybody else wants it, please contact me offlist).

Best,
- Joe

Thanks, Joe. It works fine. As do all the other examples. I am stumped. I can make a new instance of the material class, but cannot assign anything to the texture property of it.

Is there any special consideration with the depth of the picture I assign to it? I can't figure anything else.
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