On Nov 20, 2005, at 7:35 PM, Michael Diehr wrote:
I'm trying to do a smooth cross-fade between two images, using
RB3D. Using the new enhancements in RB 2005r3, is this
possible? Or would I still need to use declares?
In case that wasn't clear, I'm wondering if there is now a way to set
an entire object's alpha channel.
I'm also finding myself confused about the relation between an
Object3D's Shapes, Trimeshes, and Materials. Does
"AddShapeFromPictureWithMask" add Trimesh, and one or more
Materials? Or are shapes and Trimeshes separate? I'm guessing that
the "AddShape..." functions are high-level methods that do all the
Trimesh and Material stuff for you? It seems like a rather odd
relational design, if this is the case.
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