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Re: [ANN] FMOD Ex Audio Classes v0.2b

To: <realbasic-games at lists dot realsoftware dot com>
Subject: Re: [ANN] FMOD Ex Audio Classes v0.2b
From: Thomas Cunningham <mauitom at maui dot net>
Date: Mon, 28 Nov 2005 16:57:19 -1000
Delivered-to: realbasic-games at lists dot realsoftware dot com
Frank,

In your docs I don't see anything about using this in built apps. Does the
user of a built app from these classes need the support dylib files on their
computer?

The project files die silently in the IDE (still leaving the compile window)
when you don't have the dylib in the correct place. It would be friendlier
if the program caught this and told the programmer what's going on.

Your 2D example was flipping out on my machine (Mac, 5.5.5) until I removed
all of the break points.

--
Thomas C.

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