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Re: Is Asher still working on those OpenGL modules?

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Is Asher still working on those OpenGL modules?
From: Asher Dunn <asher at fireyesoftware dot com>
Date: Mon, 5 Dec 2005 20:47:55 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <4394D750 dot 2000708 at optonline dot net>

On Dec 5, 2005, at 7:12 PM, Daniel Lurie wrote:

Just curious. I don't think I've seen a post from him in many moons.

Yeah, I've been busy with school and my PDF classes. http://www.fireyesoftware.com/developer/pdfclasses/ :-) I haven't forgotten OpenGL though...I am working my object oriented scenegraph. Got it working on Windows (finally), and almost finished implementing bump mapping. I actually have a question for the list about this, but haven't had time to compose a suitable message.

If you are asking about my "OpenGL Declare Library" modules, I haven't touched those since the version on my website. I should update them with various functions Apple finally supports, and the Windows fix, but again, time. I will sometime, I suppose.

I'm not dead :-)

Asher

-------------------------
Asher Dunn
Head Developer, Fireye Software
http://www.fireyesoftware.com/
AIM, Yahoo, MSN: crazedglkid

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