| To: | REALbasic Games <realbasic-games at lists dot realsoftware dot com> |
|---|---|
| Subject: | Re: New OpenGL plugin |
| From: | Marco Bambini <marco at sqlabs dot net> |
| Date: | Wed, 7 Dec 2005 20:17:58 +0100 |
| Delivered-to: | realbasic-games at lists dot realsoftware dot com |
| References: | <4394D750 dot 2000708 at optonline dot net> <1a84c124f37b372513a79b0486bd4c45 at fireyesoftware dot com> <9B8B272C-319F-4878-BDE1-619CA7E445FF at sqlabs dot net> <da4bc6084296 dot 4396dd70 at optonline dot net> <F7999A04-A46B-499B-84B5-434B916EAF13 at sqlabs dot net> <e359b3c64461 dot 4396e26b at optonline dot net> <7C491DC4-4B02-49C5-9EAD-8DCB0B349C31 at sqlabs dot net> <dfbff15e3077 dot 4396ebbe at optonline dot net> <5B2B76D2-FEA6-47B0-8362-449C2A0CC528 at sqlabs dot net> <e77e911f5def dot 4396ee15 at optonline dot net> |
Yes sure, but not in the first alpha release... --- Marco Bambini http://www.sqlabs.net http://www.sqlabs.net/blog/ On Dec 7, 2005, at 8:13 PM, dl1021 at optonline dot net wrote: It sounds splendid.Are there any convenience functions, like converting an RB picture to a texture?----- Original Message ----- From: Marco Bambini <marco at sqlabs dot net> Date: Wednesday, December 7, 2005 2:07 pm Subject: Re: New OpenGL pluginNo, it is like: myOpenGLView.SetCurrentContext glPushmatrix() ... Sounds good to you? --- Marco Bambini http://www.sqlabs.net http://www.sqlabs.net/blog/ On Dec 7, 2005, at 8:03 PM, dl1021 at optonline dot net wrote:What is it like syntax-wise? myOpenGLView.pushmatrix() ? _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html> |
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