Asher,
>> Sub glSelectBuffer(gl_size As Integer, gl_buffer_GLuint As Memoryblock)
>
> Oh c'mon, pay attention. gl_buffer_GLuint As Ptr! You know better than
> that, Thomas :-)
I was copying the methods we have - not the declares used in the method - so
a Memoryblock is the proper parameter to pass in the routine.
--
Thomas C.
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