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Re: Renegades & RB2005r4

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Renegades & RB2005r4
From: Lance Massey <lmspam at neuropop dot com>
Date: Sun, 11 Dec 2005 20:37:58 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <3BE00BFE-0B80-4147-B314-AC2846D31588 at neuropop dot com> <C30E67EB-028F-411F-AF2B-F4B725A2102F at mindspring dot com>
Hey,

the current place where the compiler stops is in UpdateSprites in Particle effect. The line:
PointObjectAt grp.Item(i), cameraPos

generates an error which states "Parameters are not compatible with this function"

When you do get an update, please let me know -- I've been using it as the foundation for my 3D chats


Thanks,

Lance
On Dec 11, 2005, at 7:16 PM, Jeff Quan wrote:


On Dec 11, 2005, at 11:01 AM, Lance Massey wrote:
Why does Renegades no longer compile under release 4?

What error message do you see?

If you see something about the mouse, it's possible you need Frank's Mouse Events Plug-in (http://developer.chaoticbox.com).

It's also possible that the code breaks due to changes in the current iteration of RB3D. I've noticed that Element3D replacing Object3D is usually the culprit.

Oh, I just realized -- there's could also a conflicting call because of the new Trimesh class. A custom Trimesh class was written because RB 5.5 doesn't have one built in.

We're not planning to update the code to 2005 just yet, but if there's a specific question you have concerning Renegades we'll do our best to answer it.

==
Jeff Quan
jquan at mindspring dot com
http://www.geocities.com/jeffqportfolio/

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