On 15-Dec-05, at 9:45 AM, Marco Bambini wrote:
This is the first public alpha version of the new OpenGLPlugin, a
lot of things remains to do, but I would like to start receiving
suggestions and feedbacks as soon as possible so I have decided to
release this incomplete alpha version now.
Only played with it briefly, but it's looking good for an alpha. The
async updates are very cool, but I wonder how safe they are? The
Sprite2 example crashes consistently on my machine for example, and
never in the same spot, just in random parts of the RB framework or
some system library...
You mentioned you're using a pthread for the updates, so from what I
understand creating/disposing of Rb objects from the DrawScene event
might be a very bad thing to do on Mac OS X. I moved the scene
drawing into an Rb Timer as a test and it ran fine, so the DrawScene
pthread is very suspect at this point.
Frank.
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