On Dec 15, 2005, at 10:06 PM, Frank Condello wrote:
On 15-Dec-05, at 9:45 AM, Marco Bambini wrote:
This is the first public alpha version of the new OpenGLPlugin, a
lot of things remains to do, but I would like to start receiving
suggestions and feedbacks as soon as possible so I have decided to
release this incomplete alpha version now.
Only played with it briefly, but it's looking good for an alpha.
The async updates are very cool, but I wonder how safe they are?
The Sprite2 example crashes consistently on my machine for example,
and never in the same spot, just in random parts of the RB
framework or some system library...
Hmm .. thanks for the report Frank, I haven't seen any crash in my
tests but this is definitely something to investigate...
You mentioned you're using a pthread for the updates, so from what
I understand creating/disposing of Rb objects from the DrawScene
event might be a very bad thing to do on Mac OS X. I moved the
scene drawing into an Rb Timer as a test and it ran fine, so the
DrawScene pthread is very suspect at this point.
I wonder why I haven't had any crash... anyway, I agree that I should
use extra caution with my current implementation...
---
Marco Bambini
http://www.sqlabs.net
http://www.sqlabs.net/blog/
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