That's the method I use. However, when the right arrow key is being
held down, it doesn't seem to recognize the spacebar. But, I think I
just realized what I'm doing wrong. I use a FOR/NEXT loop to find
out which key is being pressed and then a SELECT CASE to act on it.
The FOR/NEXT loop is outside the SELECT CASE. I bet if I move the
SELECT CASE inside the FOR/NEXT loop, it will probably work.
Thanks!
Floyd
On Dec 19, 2005, at 9:31 PM, Seth Willits wrote:
On Dec 19, 2005, at 5:35 PM, Floyd Resler wrote:
How can I determine when more than one key is being pressed. For
example, the right arrow key is being held down and then the
spacebar is pressed.
Use the SpriteSurface.KeyTest method, to ask if a specific key is
down.
-- Seth
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