realbasic-games
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Re: Coalesced Updates?

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Coalesced Updates?
From: Michael Diehr <md03 at xochi dot com>
Date: Fri, 27 Jan 2006 21:47:56 -0800
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <B024FE11-7D04-4046-AC92-195BB255CBA5 at xochi dot com> <a062007a5bff6cf3aebf5 at [10 dot 0 dot 1 dot 13]> <7EAF2A69-E1F9-41E1-8A02-4FB27FF03287 at xochi dot com> <9E7FD155-3C20-4123-933B-2BB560292514 at freaksw dot com>
On Jan 20, 2006, at 8:02 PM, Seth Willits wrote:

I've designed some nice pretty user interfaces using RB that look great under OS X, but look god awful under XP because of the lack of double-buffering, so it's a concern.

The lack of double-buffering on Windows is a concern for your Mac OS X app? I don't follow that.

Like many of us, I design in Mac OS X first, then test later on Windows. I find that the built-in double-buffering of OSX hides lots of the ugly refresh issues that only become apparent when you run under Windows. _______________________________________________
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