On Feb 13, 2006, at 3:11 PM, Joseph J. Strout wrote:
I was wandering the mall this weekend with my family, and perusing
the titles in a game shop. Many of them are by Steve Jackson
Games, which produces a lot of fun stuff ranging from GURPS to
SPANC (yes, they seem to like acronyms).
I've played Car Wars and Toon back in the day, I even bought the
Apple 2 version of Auto Duel, but it was nothing like Car Wars --
mostly an arcade game vs. the crazy "one full turn = one second of
time" that I remember Car Wars to be.
But I digress: Many of Steve Jackson's games that I've seen or played
use basic rules for fast rounds, so unless you're shooting for plenty
of A.I.-driven NPCs, the basic rule set should be straightforward to
implement. Yes, it's easier-said-than-done, but SJ games aren't as
complicated as D&D or Avalon Hill games.
My $0.02.
==
Jeff Quan
jquan at mindspring dot com
http://www.geocities.com/jeffqportfolio/
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