On Feb 14, 2006, at 8:43 AM, Joseph J. Strout wrote:
As a teaser, this demo app might show up in my talk at REALworld
if I can clear out enough of the bugs to make it presentable :)
Sounds great! I took a moment to play with it some more this
morning, and came up with this:
Wow, you beat me to it -- I was just about to look into vertexlists.
Your code works great and my mesh is animating quite nicely.
This works fine, *if* I remember that you can't use something
you're already morphing as either the "start" or "goal" pose.
Well, you could, but the result is probably not going to be what
you wanted! The simplest rule is to have one trimesh that you
morph, and a set of "target" poses that you never muck with, so
that you can always interpolate between them; if have a mesh that
is both a target and is being morphed, it gets a lot more
complicated to keep track of what's going on.
Your demo was using mObjTrimesh(0) as both the mesh to morph, and
as one of the poses. I just changed this so that it uses only
meshes 1 through 8 as target poses, and then it seemed to work fine.
Yeah, I just caught and fixed this problem a few minutes ago. My
solution was to make a copy the first pose into mObjTrimesh.
You're right, however -- I'm not sure why the original code didn't
show a problem, as the mesh I'm animating with is far more complex
than a box -- with over 700 vertices, you'd think something would
have visually blown up with my original code.
==
Jeff Quan
jquan at mindspring dot com
http://www.geocities.com/jeffqportfolio/
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Date: Tue, 14 Feb 2006 16:19:30 -0700
From: joe at strout dot net
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Subject: need a quick test of Lemonade Stand
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I'm trying to clear off some old projects that have been lying around at the "99%
complete" stage for too long. One such is Lemonade Stand. I think it's all ready
to go (even supports multiple players now!), but the icon doesn't show up in the Finder
for me, though it does show up fine in the dock. This suggests to me that my Finder is
simply confused (as Finders are wont to get).
So, if you have a moment, would anyone be kind enough to download the app and
see if it has a proper icon? I'd also like to hear about any other problems
you may note, of course. You can download it from here:
<http://www.codenautics.com/lemonade/>
Many thanks,
- Joe
--
Joe Strout
joe at strout dot net
Squeezing virtual lemons since 1981
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