At 8:11 AM -0500 2/21/06, Joseph Nastasi wrote:
If all the triangles colors are set to one color, what would make
them actually have two slightly different tones?
Shading. If the light hits them at a different angle, and you're
using anything other than the null shader, then they should have
different shades. Set NullShader=True, and they should appear the
same shade.
Somewhere in the northerly regions of my being (what you might call
the brain), I have a vague memory that this might have something to
do with the order of the vertices, but the fog bank has rolled in...
Well, the order determines which is the "front" of the triangle -- if
you don't have RenderBackFaces = True, then this will actually make
each triangle disappear from one side.
HTH,
- Joe
--
Joseph J. Strout
joe at strout dot net
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