On Feb 22, 2006, at 10:15 AM, Joseph Nastasi wrote:
The thing that seems odd (and maybe is not) is that there are only
two levels of gray (no texture) and they alternate triangles.
A screen shot: http://www.pyramiddesign.us/aok/images/ex.pdf
I understand the overall change in color because of shading. I just
don't get why it also has the alternating shades on the triangle.
i had problems with this, doing just about the same thing -
generating 3d maps from depth info... turns out it has to do with
the order you define the 3 points of each triangle... you are doing
one clock-wise and the other counter-clockwise... switch one and
it'll look as smooth as a baby's bottom :)
mike
--
Mike Woodworth
mike at divergentmedia dot com
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