Hey folks,
Some of you helped test my OpenGL renderer last summer (thanks!) and
I've got another demo ready for ridicule. It's for Mac OS X only
(10.2.8 or better) and you can grab it here: <http://
developer.chaoticbox.com/files/realbasic/oxide3d_test03.dmg>
The first two test builds were strictly renderer tests, and although
this new build is also a shader stress test it is built upon a fully
tweakable engine, and I would very much appreciate any and all bug
reports as I've begun prototyping games and hope to get the core
engine stable sooner rather than later.
Here are some screenshots for the heck of it: <http://
developer.chaoticbox.com/files/realbasic/oxideshots/>
Thanks,
Frank.
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