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Re: Looking for 3D engine testers (again!)

To: REALbasic Games <realbasic-games at lists dot realsoftware dot com>
Subject: Re: Looking for 3D engine testers (again!)
From: Joseph Nastasi <joe at pyramiddesign dot us>
Date: Sun, 26 Feb 2006 05:47:56 -0500
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <266844FD-6217-413D-9C0C-36C688AD8E80 at chaoticbox dot com> <BA8A2601-897B-46F3-AB7D-DF80B4A1D3EF at miensoftware dot com>
It does look awesome. For some reason, I only get about 40 FPS on a 933Mhz G4 with a 64Mb GeForce4 MX. I would have thought I would do better than Lo's results.

On Feb 26, 2006, at 1:15 AM, Lo Saeteurn wrote:

Everything looks perfect on my slow 32MB ATI Radeon 9200 Mobility.

I get about 74 FPS.

On Feb 25, 2006, at 9:52 PM, Frank Condello wrote:

Hey folks,

Some of you helped test my OpenGL renderer last summer (thanks!) and I've got another demo ready for ridicule. It's for Mac OS X only (10.2.8 or better) and you can grab it here: <http://developer.chaoticbox.com/files/realbasic/oxide3d_test03.dmg>

The first two test builds were strictly renderer tests, and although this new build is also a shader stress test it is built upon a fully tweakable engine, and I would very much appreciate any and all bug reports as I've begun prototyping games and hope to get the core engine stable sooner rather than later.

Here are some screenshots for the heck of it: <http://developer.chaoticbox.com/files/realbasic/oxideshots/>

Thanks,
Frank.
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--
Joseph Nastasi
Pyramid Design - a software development firm
http://www.pyramiddesign.us
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