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Re: Looking for 3D engine testers (again!)

To: realbasic-games at lists dot realsoftware dot com
Subject: Re: Looking for 3D engine testers (again!)
From: Sam Rowlands <sam at ohanagames dot com>
Date: Sun, 26 Feb 2006 18:26:26 +0000
Delivered-to: realbasic-games at lists dot realsoftware dot com
References: <20060226180025 dot B0DFD112C458 at lists dot realsoftware dot com>
Frank,
this is awesome!!!

I get between 120 - 190 fps on a PowerBook G4 1.5ghz, 1.25gb at the standard size.

I then increased it to 1280 x 720 and it ran at 66 fps.

You have got me very excited about the future of games in RB, are you planning a Windows version?

On Feb 26, 2006, at 6:00 PM, realbasic-games- request at lists dot realsoftware dot com wrote:

Subject: Looking for 3D engine testers (again!)
From: Frank Condello <developer at chaoticbox dot com>
Date: Sun, 26 Feb 2006 00:52:10 -0500

Hey folks,

Some of you helped test my OpenGL renderer last summer (thanks!) and
I've got another demo ready for ridicule. It's for Mac OS X only
(10.2.8 or better) and you can grab it here: <http://
developer.chaoticbox.com/files/realbasic/oxide3d_test03.dmg>

The first two test builds were strictly renderer tests, and although
this new build is also a shader stress test it is built upon a fully
tweakable engine, and I would very much appreciate any and all bug
reports as I've begun prototyping games and hope to get the core
engine stable sooner rather than later.

Here are some screenshots for the heck of it: <http://
developer.chaoticbox.com/files/realbasic/oxideshots/>

Thanks,
Frank.

Mahalo & Aloha,

Sam Rowlands

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